Friday, 9 October 2009

Level Design...

I thought I'd share some of my sketches for my level design project I had.

It was a lot harder than I thought it would be when I started - I realised quite quickly that my first sketch of a level area was too open - someone playing it would be able to just wonder around aimlessly for ages and go where they needed to go which led me to change how I was designing it.



I'm pretty pleased with how it turned out. I was interesting to see how others had done it and to look at what the 1st years had done as well as their work was up on the walls.

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